What weapons are in Ragdoll Sword Battles?
Longswords, Axes, War Hammers, 1000 Degree Sword, Colossal Sword (ultra-rare), Bare Knuckles, Charged Haymakers. Damage TBA.
Ragdoll Sword Battles weapons: Longswords, Axes, War Hammers, 1000 Degree Sword, Colossal Sword, Bare Knuckles, Charged Haymakers. Damage numbers TBA.
Longsword first, then axe or war hammer. Colossal Sword is ultra-rare.
~7 min read
Ragdoll Sword Battles weapons on Place 98357644168592 ([BOSS RAID] Ragdoll Sword Battles, Ragdoll Physics Experiences) are listing families, not a published DPS sheet. Verified names: Longswords, Axes, War Hammers, 1000 Degree Sword, Colossal Sword (ultra-rare), Bare Knuckles, and Charged Haymakers. Damage, range, recovery, and chest odds stay TBA. Checked November 5, 2026.
Open a weapon chest with coins, equip, then test swing force in lobby 1v1 before FFA. Physics (hit location + force + armor) decides a cut, a limb, or a knockoff — see how to win. Do not import Ragdoll MMA, Boxing 3D, or Robot Boxing move lists.
| Weapon | Listing status | Use now |
|---|---|---|
| Longswords | Listed | First chest pull — learn range before weight |
| Axes | Listed | Heavier swing after you can still recover |
| War Hammers | Listed | Same weight class as Axes — recovery first |
| 1000 Degree Sword | Listed | Named family — stats TBA |
| Colossal Sword | Listed — ultra-rare | Do not plan a beginner loadout around it |
| Bare Knuckles | Listed | Unarmed option when no blade is equipped |
| Charged Haymakers | Listed | Charged unarmed — cooldown/damage TBA |
| Dagger | Unverified extra | Not on the listing — do not add as official |
| Damage / range / speed | TBA | Lobby 1v1, then describe — do not invent |
Matched by build plan, shared topics, and guide progression — not random related links.
The Roblox listing for Place 98357644168592 names seven families. Treat each row as a noun you can equip, not as a finished stat block. Longswords are the readable starter blade. Axes and War Hammers are the heavier listed melee. 1000 Degree Sword and Colossal Sword are named specials. Bare Knuckles and Charged Haymakers are the unarmed pair. If a recap, Discord screenshot, or other ragdoll wiki adds a name that is not in that set, mark it Unverified until the HUD shows it next to this Place ID.
Weapon chests open with coins. That is the verified spend path. This page will not invent which chest rarity maps to which blade. Rarities exist on chests; odds stay TBA on chests. Do not copy a “common longsword / legendary colossal” ladder from another physics fighter.
| Listed name | Class | Obtain (verified) |
|---|---|---|
| Longswords | Blade family | Weapon chest (coins) — exact rarity TBA |
| Axes | Heavy melee | Weapon chest (coins) — exact rarity TBA |
| War Hammers | Heavy melee | Weapon chest (coins) — exact rarity TBA |
| 1000 Degree Sword | Named special | TBA beyond listing name |
| Colossal Sword | Named special, ultra-rare | Obtain path TBA |
| Bare Knuckles | Unarmed | Listed default / unequipped path TBA |
| Charged Haymakers | Unarmed charged | Listed — charge window TBA |
Yes for a first session. Longswords are the listing blade you can read: enough reach to learn hit location without the recovery tax of a hammer. Join, redeem, claim group coins, open one weapon chest if you have the coins, then walk to lobby 1v1. Swing at a standing dummy opponent and watch whether you clip head, torso, or limb. That is the whole drill. How to win is location + force + armor, not a published damage formula.
A longsword does not “win FFA.” It teaches you not to spam. Recovery after a miss is how you get knocked off the arena. Stay off the rim until you can cancel a bad swing. Then take the same blade into FFA or Boss Raid so you already know the length of the weapon. If the first chest is not a longsword, equip what dropped and still run the 1v1 drill — do not reroll the stash for a name you saw on a different game.

When you can still aim after the heavier recovery. Axes and War Hammers are listing weight, not a guaranteed upgrade. A hammer that lands on plate and then leaves you stuck is worse than a longsword that tags a limb and lets you step off the rim. Practice the heavier swing in lobby 1v1 against someone in Leather first, then against heavier armor. If you cannot finish the animation without walking into a knockoff, you are not ready to take that family into FFA.
This wiki will not publish “axe DPS vs hammer DPS.” Those numbers are unpublished. Recap footage shows axe and hammer as the next step after a longsword, not as a replacement for spacing. Pair a heavy weapon with plate only if you can still turn. Iron Skin is an ability, not a weapon stat — do not treat a hammer as if it included that skill.

If two players both miss, the slower recovery loses the edge. That is why this page refuses a fake attack-speed column. Record what you feel in 1v1, then keep it in notes until a HUD dump exists.
Yes. The listing names 1000 Degree Sword as its own noun, not as a longsword skin. Do not collapse it into “fire longsword” because another ragdoll game used that joke. Stats, heat, and whether it ignores plate are unpublished. Until a HUD row shows damage or a unique swing, treat it as a named chest outcome you can recognize, not as a verified armor-break tool.
Spend coins on a normal weapon chest because you need something to swing, not because you are hunting this name. If it drops, equip and 1v1 it the same way you 1v1 a longsword: location, force, recovery. If it does not drop, you still have a complete beginner loop.
Obtain path is TBA. The listing calls it ultra-rare. That is the entire verified sentence. This wiki will not copy a drop table from a recap that never shows the chest UI with Place 98357644168592 visible. Do not buy Robux hoping a gamepass equals Colossal Sword — no such mapping is verified here.
Play as if you will never see it in the first hours. Longswords, Axes, and War Hammers plus armor and one ability are the real loadout. If Colossal Sword appears in your inventory, screenshot the name next to the Place title and keep swinging; size is not a published knockoff multiplier.
Yes — both are listing names. Bare Knuckles is the unarmed option. Charged Haymakers is the charged unarmed option. They are not “fists from Ragdoll MMA.” Charge window, damage, and whether haymakers ignore Leather are TBA. Use them when you have no blade, or when you are testing whether an unarmed shove knocks someone off the rim better than a slow hammer miss.
Do not write a combo tree. Physics melee on this Place is hit location and force. A charged haymaker that lands on a player already on the edge is a knockoff plan; a charged haymaker that whiffs in FFA is a free cut on you. Lobby 1v1 still applies.
No. Recap inventory footage shows a dagger-shaped extra. The official listing does not name Dagger. This page marks it Unverified. Do not add it to the At A Glance table as a family. If you roll one, treat it as an unnamed HUD item: test range in 1v1, then wait for a listing or in-game label that matches Place 98357644168592.
Publishing “daggers are the best starter” would be a lie. Longswords remain the verified starter family. Other ragdoll and People Playground pages that list knives are a different noun.

Damage, attack speed, range units, weight, knockback, armor break, limb chance, crit, upgrade trees, and per-chest odds. None of those appear on the public listing. This Ragdoll Sword Battles weapons page will not fill them from MMA or Boxing 3D wikis.
What you can do today: name the seven listing families, refuse the Unverified dagger as official, open weapon chests with coins, and take Longswords into lobby 1v1. Next spend: armor so blades actually meet plate, then abilities only if you still have coins after a readable melee loadout.
| Field | Status | Ignore |
|---|---|---|
| Damage numbers | TBA | Other ragdoll DPS sheets |
| Range / recovery frames | TBA | Invented frame data |
| Chest rarity → weapon | TBA | Copied loot ladders |
| Colossal obtain | TBA (ultra-rare on listing) | Gamepass rumors |
| Dagger | Unverified | Listing does not name it |
| Best weapon | Not published | Tier lists for other Places |
Next: pair the blade with armor, then spend leftover coins on chests. Win path: how to win.
Longswords, Axes, War Hammers, 1000 Degree Sword, Colossal Sword (ultra-rare), Bare Knuckles, Charged Haymakers. Damage TBA.
Obtain path is TBA. Listing only calls it ultra-rare. Do not copy another ragdoll wiki.
Unverified. Recap inventory shows a dagger; the listing does not name it.
No. They are the listing starter blade. Learn range in lobby 1v1 before Axes or War Hammers.
Yes. Bare Knuckles and Charged Haymakers are listing unarmed names.
Weapon chests opened with coins. Exact odds and rarity maps stay TBA.
Matched by build plan, shared topics, and guide progression — not random related links.